Move! Move quickly! If you move, we can take corresponding measures. No matter how much you take the initiative, it is still in our hands! The captain of the monty detachment was completely excited. He continued to organize shooting and called the team to move on.

Long-range shooting seems to be effective, but the captain of Monty’s detachment will fight hand-to-hand, and this game will definitely be delayed. It is hard to say whether our own side still has advantages, so we must strike while the iron is hot and rush to kill the enemy.
The encirclement continues to shrink, the distance between the two sides is getting closer and closer, and the intensity of fire confrontation is also heating up. Finally, the neuron squadron no longer continues to dodge in place, but moves towards the encirclement as if to break through.
Break through now? It’s late The captain of the monty detachment showed a smirk. There was no best chance to break through the waves as early as the formation of the encirclement. Now that the encirclement is close to this level, a little forward can directly fight hand in hand. What is the effect of breaking through at this time?
"Pay attention! The team members who make direct contact with the enemy try to stop fighting with them. Facing the enemy’s back, the team members are ready to make a quick raid and do the greatest damage to their bodies as soon as possible! "
"ouch!"
Seeing that he had gained absolute superiority, the captain of the monty detachment finally issued the general attack order, and seeing that victory was just around the corner, the players were also excited and broke out in succession.
It seems that the neuron squadron is in danger, and it seems that it will be submerged by the monty detachment at any time. Maybe the audience wonders if the neuron squadron will capsize here if it is invincible.
Although they will be resurrected again, it would be too bad if only a professional guild team can defeat them.
Just when the audience came up with this idea, the players in the mutant neurons jumped high and wanted to fly over their front encirclement!
Chapter 47 Flying neuron squadron
If the audience has ever seen the performance of the frenzy squadron in Kalun City, they will be familiar with the activity of the neuron squadron at this time, but there is no video if the frenzy squadron and the Phoenix squadron participated in the battle at that time.
So the audience will of course be surprised that the mecha can’t fly. Now there is no mature anti-gravity technology in this era. In reality, there are not even too many warships. Even in the future, there will be no small anti-gravity engine that can be installed on the mecha.
Although it is impossible to fly, it is not a secret skill for the propeller to make the mecha change direction in a short time delay, but now the behavior of the neuron squadron is not like a simple change of direction
When they jumped, the monty team was puzzled. In the players’ cognition, the change of direction was just a skill to avoid attacking when jumping. At this time, the focus of the monty team’s attack has changed from long-range shooting to hand-to-hand combat.
Although the neuron squadron made a strange move, the tactics of the monty detachment have reached the last step, and it is impossible for them to make any adjustments, not to mention that the neuron squadron did not show enough threat at this time.
All the members of the neuron squadron jumped up, and all the members of the monty detachment, including those who have shown their shapes from around, participated in the decisive battle. The scouts are now watching their opponents move and continue to narrow the encirclement, trying to end the battle as soon as the neuron squadron landed.
However, all the audience and members of the monty team were dumbfounded except for a few Phoenix base players who were present to watch the game, because these things subverted their cognitive neuron squadron and actually flew.
The same is true of the mecha in the flying game. With the goal of being as real as possible, the mecha in the game does not have those functions that are not fantasy in reality. No one can jump out of the frame.
Of course, the squadron of neurons is not really flying, but they are still jumping and delaying, but their delay is a little longer and their moving distance is a little longer.
On the one hand, because the neuron squadron moves very quickly, on the other hand, because the members of the monty team are surprised when they see something beyond common sense, their actions stop. Generally speaking, when everyone comes to their senses, the neuron squadron has "flown" out of the encirclement.
The original monty detachment intended to surround the enemy, and their encirclement had been reduced to the minimum, while the neuron squadron in the center of the encirclement flew over one side of the encirclement and came out of the encirclement, so the situation looked like the two sides were confronting each other head-on.
Confrontation! It seems a little late for the audience and the members of the monty team to realize this. After landing, the members of the neuron squadron immediately turned their attack direction and rushed towards the monty team.
The captain of the monty detachment was annoyed. The strategy has always been to avoid confrontation, because they know that once they form a confrontation with the neuron squadron, it is difficult for them to win, but the result is still a confrontation.
The audience was a boiling squadron of neurons, which did not disappoint them. Although the whole process made the audience a little scared, they finally played their own fighting style.
Head-on confrontation has never been the strong point of Monty Guild. When the tactics fail, they have to confront the neuron squadron head-on. At that moment, the outcome is certain.
The neuron squadron quickly charged and quickly rushed into chaos. The unfinished monty detachment. A few elites of the monty detachment were able to resist at first, but with the deepening of the charging force, more ordinary players faced the enemy formation and collapsed instantly.
After that, the neuron squadron performed a common performance, and it was no longer possible to organize the formation and reorganize the monty detachment from the battle. In more than ten minutes, a large number of ordinary players were killed after this, and the elite players were not fortunate without the support of ordinary players.
In the end, the battle time was fixed at 40 minutes, which is not long or short for a squadron battle. It is very common, but considering the number of neuron squadrons, this time is still very fast.
In the situation of being surrounded, a trick like a horse can instantly reverse the war situation. In the future, our team will be in a passive state, and our team will become an active state. This battle is definitely classic enough.
The frenzy squadron didn’t fight for a long time either. They mainly surrounded and annihilated after a little reconnaissance in the early stage, and there was no accident. The myth team was annihilated without a chance to fight back. It happened to be about forty minutes during the whole game.
So after they won the victory and returned to the lounge, they learned the record of the neuron squadron and saw the battle video of the game through the Internet.
Change direction! The old members of the frenzy squadron recognized this skill at once. Although this skill was not brought into the game by them, it was definitely carried forward by them. Now it is of course surprising to see that a team can produce this skill at the same level as them.
And Wang Tianping? Of course he … More surprised.
It’s not difficult to change direction, but it’s an advanced skill of a stalker. Even he imitates a stalker who can really achieve the ultimate goal by relying on the ability of the patrolman.
But the neuron squadron is not a team of stalkers, patrolmen, guardians and arbiters. Although they don’t have the biggest protectors and judges, Wang Tianping can’t do it even if all the players are delayed for that long.
Looking at the arbitrator and guardian, they are also very light and open the propeller, constantly correcting their own direction and staying in a stagnant state. Finally, they can fly over the mecha’s head and come to the other side. Wang Tianping is lost in thinking.
Although the lag time of the neuron squadron is not very long, it is much shorter than when they are surrounded by a large number of bombers when the scouts in Kalundy City leap, but it is impossible to generalize the difficulty that mecha such as arbiters and guardians can lag.
It seems that the neuron squadron seems to be stronger than they expected, and it seems that they still have a lot of strength that has not been exposed. It is still unknown to what extent they can finally reach.
However, there is not much time left for Wang Tianping to think about it now, because 32 squadron battles have ended one after another, and most of the finalists have been released.
Chapter 479 End of primary selection
The last pre-selection of the squadron battle, 32 battles, has ended, but the number of places to advance to the finals has come out. The reason is of course because of the competition system.
These 32 battles are all battles between winners and losers. In that battle, if the winner wins again, the competition will directly end the winner’s promotion, but if the loser’s champion reverses, an extra game will be played.
After all, the winners have won until now, and the team said that there is no luck. That’s nonsense, but strength is their greatest reliance. Most winners won directly in the first game and got tickets to the finals.
In addition to the frenzy squadron and the neuron squadron, there is not much suspense for the home teams of six military bases, five world-class professional associations and four regional professional associations to advance. They are all winners, and this victory is also a great pressure.
In addition, among the first batch of direct promotion teams, there are two teams with good luck and decent strength, and five small guild home teams.
It’s the big guild teams, the small guild home team and some elite players who are still present and need to rest for a while to continue fighting.
The strength gap between these teams is not very big. If they directly meet those big guild home teams or frenzy squadrons and neuron squadrons, there is no doubt that they will be eliminated, but if they fight each other, the variables will be great.
If the winner plays well or happens to randomly arrive at a terrain where he is good at, he can win the first world war and advance directly to the finals, but once he is careless, he will be defeated by the loser who is determined to fight to the death.
And the winner’s championship advantage is reflected here. In the first battle, there is not much pressure, but there is a chance to lose. By the time of World War II, although they will be cornered, they will be at the same starting line as their opponents.
However, the champion pressure of the loser group is not generally great, and the victory is just a chance to win the final decisive battle, but once it fails, all efforts will come to nothing and all opportunities will be lost.
During the half-hour break, it passed quickly. During this period, 16 teams need to continue preparing for war. Of course, they have no leisure to pay attention to other things. They are all trying their best to restore their spirits. It is a big burden to continue fighting for more than 40 minutes to an hour.
Other teams, whether they have been promoted or eliminated, are idle at this time. After such a battle, no one will consider doing or hunting hostile players.